TEAM ROSTERS:There is no maximum number of players allowed on a team’s roster provided all players have signed the Team Roster and Waiver Form. It is the responsibility of all team captains to ensure players are in compliance with this policy. Teams have up until the third week of the season to make changes to their roster. After the third week, rosters will be frozen. Roster changes that require additional T-Shirts will be subject to availability. All roster changes must be communicated to and approved by the league office.
WAIVERS:To be eligible to participate in the league, each player must sign the team waiver form. Team captains can find the team waiver form in the information email sent prior to the start of the season. A link can also be found on the SSC rules page. Captains are required to turn in completed waiver forms to an SSC Coordinator prior to their first game. Players not present for their team’s first game must still submit a signed waiver form prior to participating. Players that register individually agree to the waiver policy electronically, so there is no need to submit a separate waiver form.
PLAYER RESTRICTIONS:All SSC participants must be 21 years of age or older prior to their first scheduled game. Players that have participated in Division 1 Collegiate or Professional sports must be a minimum of two years removed from participation to be eligible to play in a similar SSC sport. Players may only be on one roster for any given sport on a given night, regardless of if multiple divisions are offered. Violation of this rule may result in game forfeiture by both teams. The SSC reserves the right to request a photo ID from any player at any time for any reason. Roster checks will be performed by an SSC Gameday Coordinator at the request of the challenging team. Only individual players may be challenged. Entire teams may not be challenged. The challenging team must provide legitimate reasons for submitting a roster check request. Challenging teams must report their intention to initiate a roster check to an SSC Official as soon as possible to ensure the preservation of playing time. Except in the case of a late-arriving player, teams forfeit the right to challenge a player’s eligibility at a point noted in the “Roster” section of each sport’s respective rules document.
SPORTSMANSHIP:We are all adults, and the SSC expects all participants and spectators to act like it. Unsportsmanlike behavior may result in disqualification from the game and/or playing area. Unsportsmanlike behavior may also result in suspension from participation in current and/or future SSC sports and events. Disqualified persons are required to leave the playing area immediately. Suspended players are prohibited from attending any SSC sport or event during their suspension. Violation of these policies may result in team forfeit and/or further suspension.
OVERLY COMPETITIVE PLAYERS:All SSC sports are intended to be recreational. Any player who is deemed to be excessively competitive and/or overly aggressive may be removed from competition at the discretion of any SSC official or gameday coordinator.
DRONES:Drones, model planes, and any other unmanned aircraft are not permitted at any SSC activity.
UNIFORMS:SSC T-Shirts are your team’s uniforms. All players must wear the appropriate color uniform with the current SSC front logo to participate. Past season’s uniforms are not permitted, even if they are the correct color. Any player not wearing the appropriate uniform will be sidelined for that game. The SSC T-Shirt must be worn on the outside of any clothing worn during play with all logos and designs in tact and clearly visible.
UNIFORM ALTERATIONS:Players are permitted to modify their uniforms in any way provided they do not cover up or obscure any of the logos printed on the shirts and the resulting garment does not pose a threat to player safety.
FORFEITS:If a team is short the minimum number of players to play a regulation game, the game will be ruled a forfeit. In the case of an injured player, at the sole discretion of an SSC Official, a game may be continued if a team does not have the minimum number of players for a regulation game provided the team has a chance to win.
FORFEIT FINES:If the forfeiting team is short the minimum number of players to play an exhibition game, a $50 forfeit fine will be assessed. This fine is transferred in full in the form of a gift card or voucher to the offended team who showed up with no game to play. Provided the fine is paid on time, the offended team can collect the forfeit fine from an SSC Coordinator the following week. Forfeit fines must be paid prior to the end of the offending team’s next scheduled game. Payment can be made to an SSC Coordinator by either cash or check. Unpaid forfeit fines may result in additional forfeits and/or suspension from the league. Teams with outstanding fines from past seasons will be barred from future registration in any SSC sport or event until they are paid in full. Game forfeiture notice must be submitted via the SSC website by 5:00 PM on the preceding day (Friday for weekend games) in order to avoid the forfeit fine. Except in the case of a late-arriving player, teams forfeit the right to challenge a player’s eligibility at a point noted in the “Roster” section of each sport’s respective rules document. The minimum number of players required to play an officiated exhibition game is noted in the “Roster” section of each sport’s respective rules document
DIVISION PREFERENCE:Whenever possible, the SSC will separate divisions based on playing experience and/or ability. In the event multiple divisions are not possible, all players will be placed into a single division. Division placement for all teams will be at the sole discretion of the SSC. Any team that wins a super social championship will automatically be placed in the social division for the next season in which they participate. Top finishers from the previous season may also be moved up at the discretion of the SSC. Any player, or team based on the majority of their players, that is determined to be in the incorrect division may, at any point during the season, be asked to switch divisions at the discretion of the SSC.
PLAYOFFS:Whenever possible, the SSC will hold a single-elimination playoff tournament after the regular season has concluded. The number of teams to advance to this playoff tournament will vary from season to season based on team records and available venue space. The playoff tournament may be held on a day and time other than the normal day and time of regular season games.
PLAYOFFS TIEBREAKERS:1. Head to Head 2. Total Runs/Points Allowed 3. Total Run/Point Differential
INCLEMENT WEATHER:Prior to the start of the game, players and spectators should regularly check the SSC Rainoutline for venue status updates. Players and spectators can also sign up for automatic updates via email and/or text message. Details are available on the SSC website. Once the game has started, gameday coordinators will work with facilities coordinators and SSC Operations personnel to monitor weather and playing conditions in order to determine if play will need to be suspended and/or games postponed.
GAME RESCHEDULING:In the event of inclement weather or any other event that causes games to be postponed, the SSC will make every effort to reschedule. In the event of multiple cancellations, the SSC reserves the option to shorten the regular season and/or the playoff schedule. Makeup games may be scheduled on weekdays other than those regularly scheduled. Makeup games may be scheduled at venues other than those regularly scheduled. Neither refunds nor pro-rated refunds will be given if the season is shortened due to inclement weather or due to actions taken by the venue.
FACTORY OF CHAMPIONS:
Outside food and beverages are not permitted.
Alcohol, glass, and Styrofoam are not permitted in or around Factory of Champions. Ask your official or gameday coordinator about great happy hours following every game!
Only reclosable containers containing water are permitted inside the gym.
All SSC participants, spectators, officials, and gameday coordinators share the responsibility to leave venues in a clean, trash-free condition.
Basketball games are played on a single half-court. Boundary lines vary depending on venue.
The SSC will provide officials for all games. Arguing with officials will not be tolerated.
The SSC will provide one regulation 29.5” game basketball for each court. An alternate game ball may be used if agreed to by both captains.
Athletic shoes with non-marking soles are required while on the court.
The following items are not permitted:
- Athletic braces or casts made from hard, unyielding material (unless covered on all sides and edges with at least ½ inch of closed cell slow recovery rubber or similar material)
- Headgear containing hard, unyielding, or stiff material (including billed hats)
- Jewelry (except for smooth wedding bands)
Special event wristbands must be covered by a sweatband or with athletic tape.
The maximum numbers of players on the court is three. The minimum number of players is two. The maximum number of males is two. The minimum number of females is one.
The minimum number of players to play an officiated exhibition game, and avoid the forfeit fine, is two.
Teams lose the ability to challenge a player’s eligibility after 15 minutes, except in the case of a late-arriving player.
Each team plays two games per night during the regular season. Each game shall consist of a single 25-minute period, including any desired warm-up time.
Each team is allowed two 30-second timeouts per game. The game clock does not stop during timeouts. No timeouts shall be granted with less than three minutes remaining on the game clock.
The first team to score 20 points wins that game. It is not necessary to win by two points. If time expires before any team reaches 20 points, whichever team has scored more points will be declared the winner.
Regular season games can end in a tie.
For male shooters, buckets made from on or inside the arc count for one point. Buckets made from outside the arc count for two points.
For female shooters, buckets made from on or inside the arc count for two points. Buckets made from outside the arc count for three points.
When a bucket is made by a shooter with his or her feet near the arc, the referee will declare the point value aloud.
Free throws count as one point, regardless of the shooter’s gender. Shooters shall be awarded free throws based on the point value of the attempted shot.
Initial possession shall be determined by a single shot attempt from behind the arc.
When a team gains possession, a member of that team must possess the ball with one foot behind the arc before any scoring attempt is made. Failure to do so will result in a violation, and the other team shall be awarded possession.
Following a dead ball, the team in possession must check the ball to the defending team prior to putting the ball in play. The player in possession at the top of the arc is only permitted to pass the ball to begin play. If the player in possession at the top of the arc dribbles, attempts a shot, or fails to check the ball to the defense prior to putting the ball in play, a violation will be called and the defending team awarded possession.
There is no rebounding on free throws. Once a shooter has had an opportunity to complete all awarded free throw attempts, possession shall be awarded to the opposing team, except in the case of an intentional, flagrant, or technical foul.
The ball changes possession after each scored basket.
When a jump ball occurs, possession shall be awarded to the defending team.
Stalling is not permitted. The Referee, at his or her discretion, will initiate a ten-second count to prevent stalling and other delays in action. If the team in possession has not attempted a shot that is successful or has struck the ring or flange at the expiration of the ten-second count, a violation will be called and the defending team awarded possession.
A player shall not be permitted to have any part of his or her body remain in the free throw lane for more than three consecutive seconds while a live ball is in control of that player’s team.
The Referee will record all team fouls. Personal fouls are not recorded. However, a player deemed to be excessively fouling will be warned and subsequently disqualified if the behavior continues.
If the fouling team has committed nine or fewer fouls, a non-shooting foul shall result in the offended team gaining possession of the ball.
If the fouling team has committed 10 or more fouls, a non-shooting foul shall result in the fouled shooter being awarded one free throw if male and two free throws if female.
If a shooting foul occurs when a shot is made, the bucket counts, no free throw attempts are awarded, and the defending team shall be granted possession.
If a shooting foul occurs when a shot is missed, shooters shall be awarded free throws based on the point value of the attempted shot.
Unless in the act of shooting, a player who is intentionally fouled shall be awarded one free throw if male and two free throws if female. If the player is in the act of shooting, free throws will be awarded based on normal foul procedures. The offended team shall be awarded possession following the completion of any free throw attempts.
A flagrant foul will result in immediate disqualification of the offending player for the remainder of the night plus the following week. Repeated flagrant fouls or other continued misconduct by any team will result in game forfeiture for the remainder of the night plus the following week.
Unless in the act of shooting, a player who is flagrantly fouled shall be awarded one free throw if male and two free throws if female. If the player is in the act of shooting, free throws will be awarded based on normal foul procedures. The offended team shall be awarded possession following the completion of any free throw attempts.
A team who is technically fouled shall be awarded one free throw and possession following the free throw attempt. Any member of the offended team may attempt the free throw. A second technical foul will result in immediate disqualification of the offending player for the remainder of the night.
Further actions in response to intentional, technical, or flagrant fouls, including additional suspensions and expulsion from the league, will be made at the discretion of the SSC.
For playoff games only, a tie score at the end of regulation will result in overtime. Overtime periods are untimed.
Initial possession shall be determined by a single shot attempt from behind the arc.
The first team to score two points in any manner during the overtime period shall be declared the winner. It is not necessary to win by two points.
Each team is allowed one 30-second timeout during the overtime period.
Any rules not specifically mentioned here follow the Hoop-it-Up guidelines on 3-on-3 play.
Teams earn three points for a win, one point for a tie, and zero points for a loss. Teams are ranked in order based on the following criteria:
- Total Standings Points
- Head to Head
- Total Points Allowed
- Total Point Differential
Everyone loves a little competition, but one team dominating a league season after season can spoil the fun for everybody.
If a team retaining more than three players has won three championships in consecutive seasons for which they have been registered, the SSC will have the option to, in its discretion, request that team to form two or more separate teams to promote parity in the league or withdraw their registration. That team will then have the opportunity to form two separate teams with each subsequent roster approved by the SSC.